There wasn’t a lot of time for iteration and experimentation. I’m not sure for which version of Tekken these were taken, but it’s a safe bet they are not later than Tekken 3. Here are some photos from an experimental motion capture process. I was encouraged because at least it had an inkling of being a fighting game. Rotating blocky bodies and heads, along with 2D backgrounds. Within weeks of returning to the states, I received an obscure videotape of 3D modeling tests. This marked the beginning of a special relationship with Sony that would become a double-edged sword ( Sony PlayStation). ![]() Lower priced and less powerful, it would help bring 3D games to the American street market. It was the little brother of the more robust System 22. ![]() ![]() On this trip, we caught wind of a new hardware system being developed called System 11.
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